November 24, 2005

Video Game Preview Review: Call of Duty 2

I used to be a total spazz for video games and computer games. I rarely have time or money for them anymore, but I enjoy them once and a while and try to keep up on the new stuff--which is why I downloaded, installed, and ran through the pre-release demo for Call of Duty II. (Warning! Loud, awesome trailer there.)

So I think that actually makes me more qualified than some complete techhead to review games meaningfully. What do I, as Joe Average who might kill two or three rainy evenings a year playing these things, think about this one?

I'll tell ya:

ATMOSPHERE: This is pretty intense, and it's frighteningly realistic. Bullets start whining by you and you really do get flustered--your head moves to dodge them. When you smack somebody with a rifle butt, your whole frame of reference shakes with the blow.

And even with my stuttery old PC, it looked like a movie. I'd say it was beautiful, but it's really pretty ghastly when your squadmates get blasted and pile up like driftwood, so I'll just say it's beautifully visualized. As someone who actually owned a Pong set as a small child, I am in awe of how this game looks and sounds. It's as close as I want to get to the real thing.

The enemy are smart, too. I got waxed several times when I thought I'd put a Jerry down, only to have him whip out a Luger and drill me as soon as I looked away. I took to doing the "just to make sure" shot like that marine in Fallujah, but with no Kevin Sites around to video me.

That said... LINEARITY: This demo still has that carnival-funhouse-ride feeling of inevitability to it. Go here, shoot these guys, move to the next space, shoot these guys, pick up some weapons, go through the gate...the same order every time. It's too much like a movie in that respect. The demo involves an assault on El Daba in Egypt, and I found myself wanting to run down the alleys, climb stairs, kick doors, and try the same assault from different angles, with different plans. Because it's so beautifully rendered you want to be able to walk around in that world. I wanted to grab a Bren gun, scale the blasted minaret, and engage the enemy snipers at range from on high. Just tell me my objectives, and let me figure out how to do it.

Another example of the game's linearity is the German MG42 machine guns. You see the Krauts lugging these around and setting them up; then when they do, it's anchored in place and effectively useless because its arc of fire only covers where your troops used to be before you killed the gunner.

In this respect COD2 is inferior to the last game I played seriously, Ghost Recon. There you could move all over the map and complete your objectives the way you wanted to. Go in hot on the enemy camp, flush 'em out with grenades, or stealth 'em with suppressed weapons? The same scenario was interesting several times over for that reason.

Ghost Recon was, I guess, a different sort of game in that it was very much about programming and developing your squad to complete missions. That became kind of a bother since the AI controlling your squad was moronic and they'd usually stand there and let the commies shoot them. The way I played it it was more of a first-person shooter like COD2, but with much more freedom of movement.

It still didn't let you switch weapons and pick up ammo like you can in COD2, though, and it's nowhere near as cool-looking.

Bottom Line: I can't tell you go out and spend fifty bucks for it, but I do advise you to try that demo and just enjoy all the work that went into this game. As for me I plan to look for it in the bargain bin come September or so.

Posted by: seedubya at 03:04 AM | Comments (6) | Add Comment
Post contains 686 words, total size 4 kb.

1 I played CoD for a while, and was very impressed with it at first, but after a couple of weeks, once I'd done the whole game at the hardest level a few times in single player mode, I tried multiplayer, and liked that initially too, but it's probably the most hacked game out there, aside from Delta Force, and once single player is no longer fun, and multiplayer is full of cheaters on every server, it starts to suck, no matter how well it's rendered. One of my biggest complaints about any game is the limitedness of the maps; which is one thing I liked about Delta Force, it's easy to customize the maps, and because the rendering is lower, the maps can be made huge and interesting, but like I said, DF is probably the most hacked game out there and cheating is rampant ,and that quickly sucks the fun right out of a game. I plan on trying Battlefield 2, because a friend plays it and says that most of the issues that other games have, i.e., linearity, inability to pick up weapons, multiplayer cheating, etc., have been resolved, and it's supposed to be extremely playable. I know EA games is first rate, so I think I'm going with that one myself.

Posted by: Improbulus Maximus at November 24, 2005 08:10 AM (0yYS2)

2 Good review, I'll probably try it out (and reading a positive review like that is encouraging). Battlefield 2 is supposed to be pretty kick-ass; if it's anything like Battlefield: Vietnam, it'll be awesome.

Posted by: Venom at November 24, 2005 09:48 AM (dbxVM)

3 If you like war so much why don't you sign up to fight in Iraq you little chickenhawk. hahaha! just kidding. But you know some moonbat's going to show up any minute now and say exactly that.

Posted by: Jesusland Carlos at November 24, 2005 10:33 AM (8e/V4)

4 Give Brothers in Arms a try, if you haven't already. As close to lifelike war as I've seen. If you're up for it. Gearbox went to Normandy to build on the game on exact specs. Pretty incredible.

Posted by: Paladin at November 24, 2005 10:54 AM (Z4SYb)

5 I wonder if anyone is working on a mod for either of these WWII games which would introduce The Race as the enemy, and not the Axis.

Posted by: Macker at November 24, 2005 02:26 PM (MaXhZ)

6 I'm waiting for more realistic military vid games like - "Port of Call Subic Bay", or "Red-light Battle BerlinerStrasse", or "Boom Boom Bang Bang Bangkok", or "R&R - Seige Of Tijuana" - stuff like that. You guys do realise that there are more demanding endeavors in the military than just war.

Posted by: hondo at November 24, 2005 11:32 PM (Jvmry)

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